Catizen Completes Business Model Upgrade, Pioneering the Development of Telegram Applications
Quick Take Catizen has successfully completed a major upgrade to its business model, with two of the first nine game releases proving their sustainability. The platform demonstrates strong revenue-generating potential, bringing long-term benefits to its community, especially $CATI holders.
As the Catizen airdrop draws near, the user base has surged in recent days, now exceeding 36 million players in total. Among them, 2.26 million are paying Telegram users, accounting for 22.6% of Telegram's total paying user base. On-chain active users have surpassed 2.6 million, making up 30% of TON's monthly active addresses. The Catizen Ecosystem Application Center reached 7 million daily active users (DAU) yesterday, with total revenue surpassing $25 million. The platform boasts over 1 million paying users, with an average revenue per paying user (ARPPU) of approximately $27. Catizen has now become the first Web3 application in history to reach 1 million paying users.
The Catizen Ecosystem Application Center will continue to build on Catizen’s business model, delving into niche areas and penetrating deeper into communities for greater engagement. Future developments will likely surpass expectations. For instance, the game Bombie , launched on August 24, focuses on meme tokens and offers a simple and accessible gameplay experience for onboarding Web2 users into the Catizen Ecosystem. With straightforward mechanics and a 100% token release model, Bombie has been described by the community as an enhanced, fun version of DOGS. Since its release less than three weeks ago, Bombie has attracted over 1.3 million users, with 770,000 daily active users, 57,000 paying users, and 34,000 on-chain users. The game generates over $200,000 in total daily revenue, with over 40,000 daily paying users.
Additionally, the Vanilla Trading Bot , launched on September 4, targets Web3 enthusiasts and users with a preference for high-risk, high-reward financial activities. Aimed at Web3 and financial investors, this low-cost, high-return Telegram trading bot has already gained 1.8 million users, 500,000 active traders, and facilitated over 25 million transactions in just one week. Even without full promotion, Vanilla has attracted over 60,000 daily active users, with a total of 350,000 registered users.
These metrics demonstrate the effectiveness of Catizen's game center and sustainable business model. With Catizen already establishing itself as the top revenue-generating Telegram application, upcoming ecosystem projects are poised to exceed expectations, leveraging valuable experience gained along the way.
Most importantly, the $CATI token will play a pivotal role throughout the entire Catizen ecosystem, serving as the core currency across applications. It will capture the potential value of newly launched assets within the ecosystem, marking a turning point for Catizen as it overcomes the growth bottleneck of Telegram Mini Apps. The token's issuance signals the start of long-term development, bringing ongoing value to the community. Catizen is set to lead the growth of Telegram applications.
This ongoing success has cemented Catizen’s position as a leader in the Web3.0 gaming space, creating a thriving ecosystem where both players and investors can benefit from its innovative business model. Catizen’s growth potential and business sustainability set it apart in the blockchain gaming industry.
About Catizen
Catizen is a revolutionary gaming bot on Telegram that seamlessly integrates the messaging app Telegram with multiple blockchains, including TON and Mantle Network. It redefines Web 3.0 experiences by enabling -mobile payments with both crypto currencies and fiat currencies. By tapping into Telegram's vast user base, Catizen aims to create a Web 3.0 traffic hub on an unprecedented scale.
Additionally, Catizen is evolving into a Mini-app Center, integrating features from launchpool platforms, such as early access to new projects, token-based activities, transaction capabilities, along with short videos and e-commerce functionalities. This innovative approach will attract and engage users through gamification and strategic Play-to-Airdrop initiatives, transforming how users access and engage with the Web 3.0 ecosystem.
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This post is commissioned by Catizen and does not serve as a testimonial or endorsement by The Block. This post is for informational purposes only and should not be relied upon as a basis for investment, tax, legal or other advice. You should conduct your own research and consult independent counsel and advisors on the matters discussed within this post. Past performance of any asset is not indicative of future results.
Disclaimer: The content of this article solely reflects the author's opinion and does not represent the platform in any capacity. This article is not intended to serve as a reference for making investment decisions.
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